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"SHeart"

"SHeart"

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Devlog

  • Changes documentation/Future pitch
    April 15, 2022 by flymelon
    Continue reading
  • Incorporation of theory
    April 15, 2022 by flymelon
    After reviewing a GDC talk of “Ten Principles for Good Level Design” which relates to my game theme, a good level/map design is fun for players to navigate and playground, players appreciate visua... Continue reading
  • Development Log
    April 06, 2022 by flymelon
    The obstacles I encountered during the development of the game were the workflow and learning about Unity. Most of my time was spent on youtube looking for code video tutorials to help my game achieve... Continue reading
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