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Devlog
"SHeart"
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Devlog
Changes documentation/Future pitch
April 15, 2022
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flymelon
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Incorporation of theory
April 15, 2022
by
flymelon
After reviewing a GDC talk of “Ten Principles for Good Level Design” which relates to my game theme, a good level/map design is fun for players to navigate and playground, players appreciate visua...
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Development Log
April 06, 2022
by
flymelon
The obstacles I encountered during the development of the game were the workflow and learning about Unity. Most of my time was spent on youtube looking for code video tutorials to help my game achieve...
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